/*
 * This file is part of Sponge, licensed under the MIT License (MIT).
 *
 * Copyright (c) SpongePowered <https://www.spongepowered.org>
 * Copyright (c) contributors
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
package org.spongepowered.mod.mixin.core.network.packet;

import com.google.common.base.MoreObjects;
import net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;

@Mixin(CPacketPlayerTryUseItemOnBlock.class)
public class MixinCPacketPlayerTryUseItemOnBlock {
    @Shadow private BlockPos position;
    @Shadow private EnumFacing placedBlockDirection;
    @Shadow private EnumHand hand;
    @Shadow private float facingX;
    @Shadow private float facingY;
    @Shadow private float facingZ;

    @Override
    public String toString() {
        return MoreObjects.toStringHelper(this)
                .add("position", this.position)
                .add("placedBlockDirection", this.placedBlockDirection)
                .add("hand", this.hand)
                .add("facingX", this.facingX)
                .add("facingY", this.facingY)
                .add("facingZ", this.facingZ)
                .toString();
    }
}
